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Hey there, welcome back, in this lesson, we will explore another light from the three js library. Imagine you’re crafting a scene in a 3D universe, and you want to highlight a specific object or area with a focused beam of light, like a spotlight on a stage. That’s where the comes into play. It’s a powerful tool in that allows you to create directional, cone-shaped lighting effects. Let’s break it down step by step, with a beginner-friendly approach.
A in is
a light source that emits light in a cone shape, similar to a flashlight or a stage spotlight.
It has a specific direction, position, and angle, which makes it perfect for highlighting specific parts of your 3D scene. Think of it as a light that shines on a particular spot (hence the name) and fades out as it moves away from the center. Official DocsSpotlights: Focused Light Beams It represents a cone-shaped light source, emitting light in a specific direction with a defined spread angle.
It's the same as a flashlight or a car headlight or a theater spotlight.
Before creating a , let’s set up the scene with some geometries.
Now comes the exciting part—adding the ! Let’s create a spotlight that shines on the objects.
To see the spotlight's position and direction, we will use Official Docs
// helper
const spotLightHelper = new THREE.SpotLightHelper(spotlight);
scene.add(spotLightHelper);
// Animation loop
function animate() {
requestAnimationFrame(animate);
// change with lil-gui
...
// helpers update
spotLightHelper.update(); <= Here's the code
controls.update(); // Update the controls
// Render the scene
renderer.render(scene, camera);
}
// Start the animation loop
animate();
Now, we can see visually how is working in our scene due to the help of
At the end, let's rotate the whole scene with OrbitControls autoRotate
controls.autoRotate = true;
controls.autoRotateSpeed = 0.5;
As we wrap up this journey into the world of Three.js , it’s amazing to see how a single light source can transform a simple 3D scene into something dynamic and visually captivating. Whether you’re building a game, a simulation, or an interactive art piece, understanding how to use effectively can elevate your project to the next level.
Think of as your storytelling tool in the 3D universe. It’s not just about illuminating objects—it’s about creating mood, directing attention, and adding depth to your scenes. From the soft glow of a flashlight in a dark room to the dramatic beam of a stage spotlight, the possibilities are endless.
As you continue your adventures, don’t be afraid to experiment. Play with colors, adjust the penumbra for softer edges, or animate the light to bring your scene to life. Remember, every great 3D scene is a blend of creativity and technical skill, and is one of the many tools at your disposal.
So, go ahead—shine a light on your ideas, and let your creativity illuminate the digital world. Happy coding, and may your scenes always be well-lit! ✨
P.S. If you enjoyed this lesson, share your creations with the world! Tag your projects with #ThreeJS #JSM to inspire others in the community. Let’s light up the web together! 🌐💡
How did you manage to remove the blur property and reach here?
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