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Most early-stage devs waste money on ads too soon.
It’s tempting—you want growth, you’ve built a great product, and feel like the next logical step.
But here's the truth: ads multiply clarity, not confusion.
If your messaging, targeting, or value prop isn’t clear, ads won’t fix that—they’ll just burn your budget.
Let’s break down when and how to start experimenting intelligently.
Jamie built a tool for developers and had some early users through community outreach.
She wanted to grow faster but wasn’t sure about paid ads.
So she tested a small $50 campaign targeting devs on Twitter.
➡️ That $50 brought in 15 users—3 became paying customers.
The lesson?
Paid ads can work—but only after you've clarified your message and audience through organic traction.
Not yet? Probably.
Start only if these are true:
Why?
You already paid (via time or content) to bring people to your site—don’t let them bounce forever.
Forget “big launches.” Ads are experiments.
Instead, guide them.
Think of ads as accelerated learning—not just lead generation.
Every failed ad teaches you something about your product, copy, or audience.
You’ve gone from finding early users to improving your product through feedback, and now—if you're ready—you can start experimenting with paid growth.
The biggest unlock isn't just —it’s the confidence to talk to users, ship faster, and learn from real-world behavior.
Thanks for being part of this journey—now go build something people actually want.
Let’s dive into the next one. 👋
How do I remove the blur effect from my CSS?
I removed but the blur is still there. Any ideas?
filter: blur(5px);
Does work for removing blur from modals?
backdrop-filter: none;
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